rude scotsman: rude engine

rude engine

rude engine is a cross-platform object-oriented framework for creating instantly portable mobile 3d games. rude engine can currently target windows desktop, windows mobile pocket pc, windows mobile smartphone, palm os, nokia series 60 (3650, 7650, n-gage), and symbian uiq (sony-ericsson p800, p900).

read the whitepaper "object oriented mobile game programming with rude engine" pdf to learn more about rude engine.

features

  • instant portability across all supported targets. rude engine literally enables write once, run everywhere.
  • mobile 3d that cooks. rude engine includes a full-featured 3d rendering suite that can be run with either floating point or fixed point math.
  • object oriented. all of rude engine is 100% c++.
  • 2d rendering flexibility. rude engine supplies its own 2d graphics rendering layer, but it can easily be replaced with industry-standard rendering layers such as gapidraw. (in fact a gapidraw layer is already provided). *
  • excellent documentation rude engine is fully documented and includes several sample projects and template projects to get you started as quickly as possible.

licensing

rude engine has been superseded by the Bork3D Game Engine, which has many more features (including iPhone support) and is available for only $49.

* using a low-level renderer other than the ones provided by rude engine may incur additional licensing costs